VR-FILMS
FLOW
15 min / 360 animation / produced by Lucid Realities & Valk Production, 2023
“Flow” is a turbulent day, driven by air. Fragments of the life of a woman, a city and a hurricane, when all we can see is the air around us as the invisible becomes visible.
Awarded: Venice Immersive 2023 – Winner of the Jury Special Prize
Empereur
40 min / interactive VR/ produced by Atlas V & France Television, 2024
Emperor is an interactive, narrative experience in virtual reality, inviting us to travel to the heart of a brain: that of a father who has become aphasic.
In a monochrome rendering inspired by traditional animation, this intimate story is seen as a journey with surrealist overtones, exploring aphasia as a faraway land.
Awarded: Venice Immersive 2023 – Winner of the Achievement Award
Goliath: Playing with Reality
20 min / interactive VR / produced by Floreal Films, 2022
Through mind-bending animation, explore the limits of reality and a true story of mental health and the power of gaming.
Echo (narrated by Tilda Swinton) guides you through the many realities of Goliath, a man who spent years in isolating mental health institutions but finds connection in multiplayer games. Combining heart-felt dialogue, mesmerising visuals and symbolic interactions, weave through multiple worlds to uncover Goliath’s poignant story.
Awarded: Venice Immersive 2021 – Winner of the Grand Jury Prize
Nominated: Emmy Award 2022— Outstanding Interactive Media Innovation category
The Hangman At Home
25 min / interactive VR / produced by Floreal Films, 2021
“What does the hangman think about when he goes home at night from work?” Inspired by the 1922 Carl Sandburg poem of the same title, this VR singleuser immersive experience explores themes of acknowledgement and participation. It is not about hanging people, but about the awkward intimacy that comes with being human, and the connection between spectator, witness, and accomplice. The animated, interactive experience invites you into five interwoven stories, capturing pivotal moments in people’s lives.
Awarded:
Venice Immersive 2020 – Winner of the Grand Jury Prize
Cannes Film Festival 2021 – Best XR work
–22.7°
10 min / 360 video / produced by Zorba production, 2019
Electronic music producer Molecule cuts himself off in a hunter village in Greenland. He recorded sounds of the Arctic there to compose music. The -22.7°C experience offers a sensory and musical immersion into the Arctic circle, based on his adventure. The viewer/user experiences artistic creation in an extreme environment and discovers the Far North. He explores the sounds of this spectacular nature and becomes aware of its fragility. This hybrid project combines the best of immersive technologies, cinema creation and sound experimentation for a unique adventure.
On the Morning You Wake (To the End of the World)
38 min / 360 animation/ produced by Atlas V, 2022
Hawaiians suddenly confronted a real and urgent nuclear threat— one that we all currently face, but rarely acknowledge.
On the Morning You Wake (to the End of the World) is a virtual reality documentary that immerses the audience in the first-hand experience of citizens in Hawai’i to make clear the fundamental injustice of a world where nuclear weapons exist.
Premier — at Sundance 2022 Film Festival.
Awarded: SXSW Film Festival — Jury Award Winner
Isle of the Dead
8 min / 360 animation / produced by Les Produits Frais (Oriane Hurard), Arte France, 2018
A timeless journey, based on Arnold Böcklin’s painting.
Isle of the Dead is a timeless journey, starting from an everyday apartment towards our final destination, guided by Charon, ferryman of the Underworld.
This VR experience is a loose recreation of the eponymous work painted in 1883 by the Swiss symbolist painter Arnold Böcklin.
The famous masterpiece also inspired a symphonic poem by Rachmaninov, which makes a perfect soundtrack to accompany the experience.
Éternelle Notre-Dame
5 min / 360 animation/ produced by Orange, 2022
Éternelle Notre-Dame is a technological challenge that allows visitors to immerse themselves in the history of Notre-Dame Cathedral in Paris and its treasures, from its construction in the Middle Ages to the current restoration work. It’s a journey through time and space, giving visitors the chance to discover every aspect of this iconic monument through a genuine virtual reality experience in which they become real players in the monument’s rebirth.
Notes on Blindness
20 min / interactive VR / produced by ARTE, 2018
Notes on Blindness: Into Darkness is an immersive virtual reality project based on John Hull’s sensory and psychological experience of blindness.
In 1983, after decades of steady deterioration, writer and theologian John Hull became totally blind.
To help him make sense of the upheaval in his life, he began documenting his experiences on audio cassette. Over three years he recorded in excess of sixteen hours of material – a unique testimony of loss, rebirth and renewal, excavating his interior world of blindness.
These original diary recordings form the basis of this project, a six-part interactive documentary using new forms of storytelling, gameplay mechanics and virtual reality to explore his cognitive and emotional experience of blindness.
Each scene will address a memory, a moment and a specific location from John’s audio diary, using binaural audio and real time 3D animations to create a fully immersive experience.
Awarded: XR Peabody Awards 2022 — Peabody Legacy Interactive Winner
Missing Pictures: Naomi Kawase
15 min / 360 animation/ produced by Atlas V, 2022
MISSING PICTURES is a VR documentary series that takes you behind the scenes of a film that never saw the light of day. Japan’s best-known filmmaker revisits a project she considered after her 2015 film The Delights of Tokyo. Oh Debu tells the story of Aya, a young woman who is overweight and very sentimental. With this story, Naomi Kawase admits she wanted to challenge herself by making a comedy with a tone far removed from the poetic naturalism of the rest of her work.
Planet
6 min / 360 animation/ produced by Arte France, 2017
In a world in ruins, only fungi and mold grow in the middle of gigantic dried insects bodies. When a weather change occurs, rain irrigates the arid planet and floods it gradually. In the water springs an ecosystem, populated by giant carnivorous tadpoles.